Unity - Present Paywall Builder paywalls
If you've customized a paywall using the Paywall Builder, you don't need to worry about rendering it in your mobile app code to display it to the user. Such a paywall contains both what should be shown within the paywall and how it should be shown.
This guide is for legacy Paywall Builder paywalls, which require Adapty SDK up to version 2.x. The new Paywall Builder requires Adapty SDK 3.0 or later, which is currently not available for Unity.
For presenting remote config paywalls, see Render paywall designed by remote config.
To display a paywall view, simply call the view.present()
method. If you've already defined a view
object in a previous step, feel free to use it. In the following snippet, we'll introduce a new view
for better visibility.
view.Present((error) => {
// handle the error
});