In-house development

It takes months to implement in-app purchases for Unity even with a native solution.

That requires you to write a server and ETL for subscription and purchases data.

Adapty way — in-app purchases in minutes

Adapty Unity SDK is a native wrapper around Adapty iOS SDK and Adapty Android SDK.

Both SDKs written in pure Swift/Kotlin and support iOS 9+, Android 4.1+ which fit for 99.9% users all wrapped into C# lib.

5 SDK methods are all you need to deploy IAPs and get subscription data from Apple and Google without coding.

It takes only a couple of hours for a junior developer to implement IAPs with Adapty Flutter Plugin

Just 5 SDK methods to implement in-app purchases

How Adapty Works?

Unity

After installing SDK, Adapty collects users' transactions events and then:
1. Forward it to 3rd party services
2. Aggregate to Subscription Analytics

With SDK installation Price A/B testing for paywalls is unlocked as well as Win Back Campaigns.

We have nothing to hide — 100% open-source SDK

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