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Check subscription status in Unity SDK

To decide whether users can access paid content or see a paywall, you need to check their access level in the profile.

This article shows you how to access the profile state to decide what users need to see - whether to show them a paywall or grant access to paid features.

Get subscription status

When you decide whether to show a paywall or paid content to a user, you check their access level in their profile. You have two options:

  • Call GetProfile if you need the latest profile data immediately (like on app launch) or want to force an update.
  • Set up automatic profile updates to keep a local copy that's automatically refreshed whenever the subscription status changes.

Get profile

The easiest way to get the subscription status is to use the GetProfile method to access the profile:

Adapty.GetProfile((profile, error) => {
if (error != null) {
// handle the error
return;
}

// check the access
});

Listen to subscription updates

To automatically receive profile updates in your app:

  1. Extend AdaptyEventListener and implement the OnLoadLatestProfile method - Adapty will automatically call this method whenever the user's subscription status changes.
  2. Store the updated profile data when this method is called, so you can use it throughout your app without making additional network requests.
public class SubscriptionManager : MonoBehaviour, AdaptyEventListener {
private AdaptyProfile currentProfile;

void Start() {
// Register this object as an Adapty event listener
Adapty.AddEventListener(this);
}

// Store the profile when it updates
public void OnLoadLatestProfile(AdaptyProfile profile) {
currentProfile = profile;
// Update UI, unlock content, etc.
}

// Use stored profile instead of calling getProfile()
public bool HasAccess() {
if (currentProfile?.AccessLevels != null &&
currentProfile.AccessLevels.ContainsKey("premium")) {
return currentProfile.AccessLevels["premium"].IsActive;
}
return false;
}
}
note

Adapty automatically calls OnLoadLatestProfile when your app starts, providing cached subscription data even if the device is offline.

Connect profile with paywall logic

When you need to make immediate decisions about showing paywalls or granting access to paid features, you can check the user's profile directly. This approach is useful for scenarios like app launch, when entering premium sections, or before displaying specific content.

private void CheckAccessLevel()
{
Adapty.GetProfile((profile, error) => {
if (error != null) {
Debug.LogError("Error checking access level: " + error.Message);
// Show paywall if access check fails
return;
}

var accessLevel = profile.AccessLevels["YOUR_ACCESS_LEVEL"];
if (accessLevel == null || !accessLevel.IsActive) {
// Show paywall if no access
}
});
}

private void InitializePaywall()
{
LoadPaywall();
CheckAccessLevel();
}

Next steps

Now, when you know how to track the subscription status, learn how to work with user profiles to ensure they can access what they have paid for.